The full console — free for one universe. No dongle, no cloud, no subscription. One small machine on your network owns the show and drives the DMX; your other computers connect to it as consoles. And the lights never go out.
Request a beta invite See what it doesPRISM is a bring-your-own-hardware lighting platform: a small always-on machine owns the show file and drives the DMX, your other computers connect to it as consoles, and your show file is yours — portable, forever.
The show lives on a small always-on machine — a Mac, a Windows PC, a Linux box, or even a Raspberry Pi — and your screens are just windows into it. Quit the app, close the laptop, reboot it: the server keeps driving the DMX. The lights belong to the machine, not to your screen.
One portable show file, with snapshot history built in. No cloud account, no subscription, no version lock — and updates never touch your show. Ten years from now, your file still opens.
The complete engine — every object type, every effect, the full UI — free for one universe (512 channels). No dongle, no trial clock, no nag. You pay only when you outgrow it, for the universes you actually need.
Sequences, playbacks, and a full GO/BACK transport. Macros, flow effects, cues, and presets. A 16-bit channel matrix and a live stage map. The object model working pros already know — in software.
Full 16-bit DMX over Art-Net to the nodes and gateways already on your network — plus RDM discovery, so the console can see the fixtures you've already hung.
Full OSC support: faders, encoders, and buttons from TouchOSC, QLab, Ableton, or your own hardware drive the transport, masters, and programmer — and PRISM streams its show state back out to the same devices.
The whole console — patch, cues, playbacks, transport — is exposed over MCP. Point your own agent at it and let it do the precise, tedious work. It helps you build the show. It never runs the show.
The beta is the foundation. These are next, in roughly this order.
One master, synced standbys — and automatic failover when the machine running the show drops. Redundancy without a second $80,000 console.
The second control surface, after OSC: legacy MIDI controllers, encoders, and velocity.
RDM auto-patch: scan the network, patch the rig, load a template show, hit GO. An operator running in under an hour.
Connect to the show from iOS and Android — run the console from anywhere on your network.
Bigger rigs at your scale — four, sixteen, sixty-four universes, when you outgrow one.
sACN output, a 3D stage view, followspot, and timecode — the rest of the professional toolkit.