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Playlists

Playlists group multiple cuelists (sequences) together for coordinated playback. The Playlists window lists all playlists in the show.

Now available: coordinated playback. Advance / Back / Stop apply to every member sequence in the playlist, and the buttons report a live roll-up (e.g. “2/3 active”).

Not yet available: playlist master intensity scaling (the slider is saved per playlist, but members still use their own faders), and Smart Propagate (the ⓘ dialog still reports disabled).

Why Playlists

In complex shows, you may have separate cuelists for different areas or elements:

  • Cuelist 1: Wash fixtures
  • Cuelist 2: Spot fixtures
  • Cuelist 3: Effects

A Playlist groups these cuelists so you can advance them all together, or control them individually within the playlist.

How Playlists Work

  1. Create a playlist with a name and a mode (Synchronized or Independent)
  2. Add member sequences via Edit Sequences — add by sequence ID, remove with the chip’s ✕
  3. Adjust the Master intensity slider (stored per playlist; engine-level scaling is not yet applied)
  4. Play the playlist with ⏭ Advance / ⏮ Back / ⏹ Stop — or play member sequences individually from the Playback window

The info (ⓘ) button opens a Smart Propagate status dialog. Smart Propagate itself is not yet active — the status always reports disabled.

Playlist Modes

ModeBehavior
SynchronizedAdvance starts every member (GO) — all cuelists move together from the playlist. Back steps every running member back one cue. Stop takes every member to black.
IndependentAdvance starts only members that aren’t running — running members keep their own pace. Back/Stop act only on the running members, leaving the rest untouched.

After each operation the buttons report a roll-up of live running members (“2/3 active”); a member still fading out counts as active until it is dark. If any member fails to start, the operation reports the failure (naming the member) rather than advancing the rest silently.

Member sequences can still be played directly from the Playback window; the playlist and the Playback window drive the same playbacks, so a GO from either surface controls the same show state.